The Effectiveness of Game-Based Learning in Improving Javanese Language Understanding: A Comparative Study of Visual Semantic Memory and Verbal Recognition Memory Methods
DOI:
https://doi.org/10.59613/2pvc6e65Keywords:
Game-Based Learning, Visual Semantic Memory, Verbal Recognition Memory, Javanese LanguageAbstract
This study aims to explores the effectiveness of Game-Based Learning (GBL) in improving Javanese language understanding among students. Using the Visual Semantic Memory (VSM) and Verbal Recognition Memory (VRM) methods, this study analyzed the comparison of students' comprehension before and after the GBL intervention. The results showed that there was a significant difference in Javanese language understanding after the intervention in the Visual Semantic Memory (VSM) method, with a prob>z value of 0.0170, which showed that the Game-Based Learning Visual Semantic Memory method can be an effective alternative to traditional learning methods. However, there was no significant difference in Javanese language understanding after the intervention in the Verbal Recognition Memory (VRM) method, with a prob>z value of 0.6260 which indicates that the Verbal Recognition Memory method, which focuses on verbal recognition, is considered less effective in improving Javanese language comprehension. This study recommends the use of a Game-Based Learning approach that integrates visual elements (Visual Semantic Memory) to increase motivation and effectiveness in learning regional languages, as well as provide insights for educators and curriculum developers in designing a more immersive learning experience.
Downloads
Published
Issue
Section
License
Copyright (c) 2024 Abdul Azis, Darlis Herumurti (Author)
This work is licensed under a Creative Commons Attribution 4.0 International License.